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authorStephen Enders <smenders@gmail.com>2021-01-27 20:45:23 -0500
committerStephen Enders <smenders@gmail.com>2021-01-27 20:45:23 -0500
commit100907bd56b18c50aab9efb10700956b8c164c05 (patch)
treedeb1ffffc9b90aa6b993978f83faa91b7fa2ca0d /src/helper.hpp
parenta408a43cd105b89a8d44292e2ef69802a5660497 (diff)
Move board to use piece_t
Since we need to know what "position" a piece is placed in reuse the piece struct to track the board placement.
Diffstat (limited to 'src/helper.hpp')
-rw-r--r--src/helper.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/helper.hpp b/src/helper.hpp
index 3e7ffbb..9495791 100644
--- a/src/helper.hpp
+++ b/src/helper.hpp
@@ -63,7 +63,7 @@ struct dice_t
std::shared_ptr<std::vector<sf::Texture>>
loadTextures(const char* path);
-std::shared_ptr<std::vector<sf::Sprite>>
+std::shared_ptr<std::vector<struct piece_t>>
createBoard(std::shared_ptr<std::vector<sf::Texture>> textures);
sf::Font