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AgeCommit message (Collapse)Author
2022-02-12Create win sequenceStephen Enders
You can now win the game when you reach a score of 7 This is proxied simply by "does the player have any remaining pieces to play".
2021-01-29Add verbose loggingStephen Enders
2021-01-29Only allow moves based on position + rollStephen Enders
2021-01-29Allow player to pass when no available movesStephen Enders
If the player has NO legal moves display the pass option
2021-01-29Don't clear all pieces upon captureStephen Enders
Bug setting assignment instead of comparison. Classic
2021-01-29Add icon to the windowStephen Enders
Icon was generated from the .png with ImageMagick's convert convert res/icon.png -define h:format=rgba -size 32x32 src/icon.h Then renaming the array exposed via the header
2021-01-28Reroll on star movesStephen Enders
2021-01-28Score on final positionStephen Enders
Will score and remove the piece upon moving into the final pos
2021-01-28Allow turn passing on 0 rollStephen Enders
2021-01-27Legal placement logic and capturingStephen Enders
Use board_t for board and prevent illegal placements. And allow for piece capture
2021-01-27Move board to use piece_tStephen Enders
Since we need to know what "position" a piece is placed in reuse the piece struct to track the board placement.
2021-01-23Move source files to src folderStephen Enders
We'll be making a few source files it'll be useful to have them organized at least somewhat from our non-src files