diff options
author | Stephen Enders <smenders@gmail.com> | 2021-01-28 21:14:33 -0500 |
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committer | Stephen Enders <smenders@gmail.com> | 2021-01-28 21:14:33 -0500 |
commit | 8f02054674b582f575371702cb1ec15359b5bce5 (patch) | |
tree | 5d6ecb75437e62d5d28629ad7ac9328ea1e4bb9d /src | |
parent | 6efca6678e777edacfc0bae4bf9f201d22a73860 (diff) |
Score on final position
Will score and remove the piece upon moving into the final pos
Diffstat (limited to 'src')
-rw-r--r-- | src/helper.cpp | 12 | ||||
-rw-r--r-- | src/helper.hpp | 3 | ||||
-rw-r--r-- | src/ur.cpp | 12 |
3 files changed, 26 insertions, 1 deletions
diff --git a/src/helper.cpp b/src/helper.cpp index ff5ed61..cdd9762 100644 --- a/src/helper.cpp +++ b/src/helper.cpp @@ -344,3 +344,15 @@ canPlace(struct piece_t* piece, return true; } + +void +clearPiece(std::shared_ptr<std::vector<struct piece_t>> pieces, struct piece_t* piece) +{ + for (int i = 0; i < pieces->size(); i++) { + auto& p = (*pieces)[i]; + if (p.id == piece->id) { + pieces->erase(pieces->begin() + i); + break; + } + } +} diff --git a/src/helper.hpp b/src/helper.hpp index 41383d1..03d60fb 100644 --- a/src/helper.hpp +++ b/src/helper.hpp @@ -131,4 +131,7 @@ canPlace(struct piece_t* piece, std::shared_ptr<std::vector<struct piece_t>> opponentPieces, int& takenPieceId); +void +clearPiece(std::shared_ptr<std::vector<struct piece_t>> pieces, struct piece_t* piece); + #endif @@ -45,7 +45,8 @@ next_turn(std::shared_ptr<std::vector<sf::Sprite>> roll_sprites) { turn_roll = 0; turn_pid = turn_pid == P1_ID ? P2_ID : P1_ID; - for (auto& s : (*roll_sprites)) s.setColor(sf::Color::White); + for (auto& s : (*roll_sprites)) + s.setColor(sf::Color::White); change_state(GameState::WAITING); } @@ -340,6 +341,15 @@ main() } if (in_place) { + if (grabbed_piece->position == EXIT_SPACE) { + if (p1_turn()) { + makeNum(&p1Score, ++p1->score, textures); + clearPiece(p1->pieces, grabbed_piece); + } else { + makeNum(&p2Score, ++p2->score, textures); + clearPiece(p2->pieces, grabbed_piece); + } + } next_turn(roll_sprites); } else { grabbed_piece->sprite.setPosition(grabbed_piece_origin); |