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I genuinely cannot remember what I was doing here, as I never committed
it. But basically - it looks like I used my IDE and fixed warnings and
improved some code blocks / references
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You can now win the game when you reach a score of 7
This is proxied simply by "does the player have any remaining pieces to
play".
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If the player has NO legal moves display the pass option
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Will score and remove the piece upon moving into the final pos
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Use board_t for board and prevent illegal placements. And allow for
piece capture
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Since we need to know what "position" a piece is placed in reuse the
piece struct to track the board placement.
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We'll be making a few source files it'll be useful to have them
organized at least somewhat from our non-src files
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