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-rw-r--r--helper.h55
1 files changed, 53 insertions, 2 deletions
diff --git a/helper.h b/helper.h
index 8626e23..950dbab 100644
--- a/helper.h
+++ b/helper.h
@@ -11,9 +11,33 @@ static const unsigned int SPRITE_SIZE = 16;
static const unsigned int NUM_PIECES = 7;
static const unsigned int SAFE_SPACE = 7; // 0-indexed
static const unsigned int EXIT_SPACE = 14; // final space + 1
-
+static const float ZOOM = 0.5f;
+static const float SPRITE_ROWS = 9.f;
+static const float SPRITE_COLS = 14.f;
+static const float SCR_W = SPRITE_SIZE / ZOOM * SPRITE_COLS / ZOOM;
+static const float SCR_H = SPRITE_SIZE / ZOOM * SPRITE_ROWS / ZOOM;
+static const int P1_PIECE = 6;
+static const int P2_PIECE = 5;
+static const int P1_BOARD_TILES[2] = { 0, 1 };
+static const int P2_BOARD_TILES[2] = { 2, 3 };
+static const int STAR_TILE = 4;
+static const int BLANK_TILE = 9;
+static const int DIE_0 = 8;
+static const int DIE_1 = 7;
+static const int NUMS_TILES[8] = { 10, 11, 12, 13, 14, 15, 16, 17 };
+static const int ROLL_TILES[2] = { 18, 19 };
+
+static const char* TITLE = "Royal Game of Ur";
static const sf::Color GLOBAL_MASK(255, 0, 255, 255);
+enum GameState
+{
+ WAITING,
+ ROLLING,
+ PLACING,
+ GAME_OVER
+};
+
struct piece_t
{
int id;
@@ -28,10 +52,20 @@ struct player_t
std::shared_ptr<std::vector<std::shared_ptr<struct piece_t>>> pieces;
};
+struct dice_t
+{
+ int value;
+ bool show;
+ sf::Sprite sprite;
+};
+
std::shared_ptr<std::vector<sf::Texture>>
loadTextures(const char* path);
+std::shared_ptr<std::vector<sf::Sprite>>
+createBoard(std::shared_ptr<std::vector<sf::Texture>> textures);
+
sf::Font loadFont();
std::shared_ptr<struct player_t>
@@ -40,6 +74,17 @@ createPlayer(sf::Texture& pieceTexture);
std::shared_ptr<struct piece_t>
createPiece(int id, sf::Texture& texture);
+std::shared_ptr<std::vector<struct dice_t>>
+createAllDice(sf::Texture& die0Texture, sf::Texture& die1Texture);
+
+std::shared_ptr<std::vector<std::shared_ptr<sf::Sprite>>>
+createRollSprites(sf::Texture& t1, sf::Texture& t2);
+
+void makeNum(
+ sf::Sprite* sprite_ptr,
+ int num,
+ std::shared_ptr<std::vector<sf::Texture>> textures);
+
bool
clickedPiece(sf::Vector2i mousePosition, std::shared_ptr<struct piece_t> piece);
@@ -50,6 +95,12 @@ canMovePiece(
std::shared_ptr<std::vector<std::shared_ptr<struct piece_t>>> myPieces,
std::shared_ptr<std::vector<std::shared_ptr<struct piece_t>>> enemyPieces);
-std::vector<int> getLegalMoves(std::shared_ptr<struct player_t> activePlayer, std::shared_ptr<struct player_t> opponent);
+std::vector<int>
+getLegalMoves(
+ std::shared_ptr<struct player_t> activePlayer,
+ std::shared_ptr<struct player_t> opponent);
+
+sf::Vector2f
+pos(float c, float r);
#endif