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path: root/src/resources/linux/LinuxResources.cpp
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//========================================================================
// dng
//------------------------------------------------------------------------
// Copyright (c) 2022 Steph Enders <steph@senders.io>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
//    claim that you wrote the original software. If you use this software
//    in a product, an acknowledgment in the product documentation would
//    be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
//    be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
//    distribution.
//
//========================================================================

#include "LinuxResources.h"

LinuxResources::LinuxResources() : Resources() {
  this->workingDir = std::filesystem::current_path();
  this->exeDir = std::filesystem::canonical("/proc/self/exe").remove_filename();
  // set an initial value - will get hardset in load if found
  std::filesystem::path f =
      workingDir / "res" / DEFAULT_FONT; // default as fallback
  this->font = std::make_shared<std::filesystem::path>(f);
  this->defaultsLua = std::make_shared<std::filesystem::path>();
}

std::vector<std::filesystem::path> LinuxResources::levelSearchDirs() {
  return {workingDir / "maps", exeDir / "maps"};
}
std::vector<std::filesystem::path> LinuxResources::defaultsSearchDirs() {
  return {workingDir / "dnglib", exeDir / "dnglib"};
}
std::vector<std::filesystem::path> LinuxResources::fontSearchDirs() {
  return {workingDir / "res", exeDir / "res"};
}

const char *LinuxResources::convert_to_str(std::filesystem::path &path) {
  return path.c_str();
}