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//========================================================================
// dng
//------------------------------------------------------------------------
// Copyright (c) 2022 Steph Enders <steph@senders.io>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "Resources.h"
#include <algorithm>
#include <cassert>
#include <iostream>
Resources::Resources() {
this->font = std::make_shared<filesystem::path>();
this->defaultsLua = std::make_shared<filesystem::path>();
}
void Resources::loadFontFiles() {
// We will search 1 level deep
for (auto &base : this->fontSearchDirs()) {
if (filesystem::exists(base) && filesystem::is_directory(base)) {
for (auto &item : filesystem::directory_iterator(base)) {
// only 1 deep
if (filesystem::exists(item) && filesystem::is_directory(item)) {
for (auto &file : filesystem::directory_iterator(item)) {
if (filesystem::exists(file) && filesystem::is_regular_file(file)) {
auto ext = filesystem::path(file).extension();
bool matched =
std::any_of(std::begin(FONT_TYPES), std::end(FONT_TYPES),
[ext](auto &supported) {
return supported == ext.generic_string();
});
if (matched) {
fonts.emplace_back(file);
// set default if not set
if ((!filesystem::exists(*this->font) ||
!filesystem::is_regular_file(*this->font)) &&
filesystem::path(file).filename() == DEFAULT_FONT) {
*this->font = filesystem::path(file);
}
}
}
}
} else if (filesystem::is_regular_file(item)) {
auto ext = filesystem::path(item).extension();
bool matched =
std::any_of(std::begin(FONT_TYPES), std::end(FONT_TYPES),
[ext](auto &supported) {
return supported == ext.generic_string();
});
if (matched) {
fonts.emplace_back(item);
// set default if not set
if ((!filesystem::exists(*this->font) ||
!filesystem::is_regular_file(*this->font)) &&
filesystem::path(item).filename() == DEFAULT_FONT) {
*this->font = filesystem::path(item);
}
}
}
}
}
}
}
void Resources::loadLevels() {
for (auto &base : this->levelSearchDirs()) {
if (filesystem::exists(base) && filesystem::is_directory(base)) {
for (auto &dir : filesystem::directory_iterator(base)) {
if (filesystem::exists(dir) && filesystem::is_directory(dir)) {
if (filesystem::exists(dir / DNG_MAP)) {
this->levels.emplace_back(dir);
}
}
}
}
}
std::sort(this->levels.begin(), this->levels.end());
}
void Resources::loadDefaultLuaFile() {
for (auto &base : this->defaultsSearchDirs()) {
auto f = base / DEFAULT_LUA;
if (filesystem::exists(f)) {
*this->defaultsLua = f;
break;
}
}
}
std::vector<filesystem::path> Resources::getFontFiles() { return this->fonts; }
std::vector<filesystem::path> Resources::getLevels() { return this->levels; }
std::shared_ptr<filesystem::path> Resources::getFontFile() {
return this->font;
}
std::shared_ptr<filesystem::path> Resources::updateFont(int idx) {
auto f = this->fonts[idx];
*this->font = f;
return getFontFile();
}
std::shared_ptr<filesystem::path> Resources::getDefaultsLuaFile() {
return this->defaultsLua;
}
std::shared_ptr<filesystem::path> Resources::getLevelMap(int idx) {
auto lvlBase = this->levels[idx];
filesystem::path dngMap = lvlBase / DNG_MAP;
// existence of the level dng.map is asserted in the initializer
assert(filesystem::exists(dngMap));
return std::make_shared<filesystem::path>(dngMap);
}
optional<std::shared_ptr<filesystem::path>>
Resources::getLevelProcLua(int idx) {
auto lvlBase = this->levels[idx];
auto procLua = lvlBase / PROC_LUA;
if (exists(procLua)) {
return std::make_shared<filesystem::path>(procLua);
} else {
#ifdef __APPLE__
return boost::optional<std::shared_ptr<filesystem::path>>();
#else
return nullopt;
#endif
}
}
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