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authorStephen Enders <84310577289916ceefd4132143fb36b63a5f0c71>2022-06-24 21:35:03 -0400
committerSteph Enders <smenders@gmail.com>2022-06-24 17:37:11 -0400
commitde7cc1f12273ae80f4d972b0dbfc48066f851684 (patch)
tree5007501ef4a00828b2febe4d48656da6eaace228 /src/resources/windows/WindowsResources.h
parentab37629c6e4798654fca1d533a611da7986b5053 (diff)
Fix compilation for Windows
I left a few changes undone in the Windows API. This should be cross platform now
Diffstat (limited to 'src/resources/windows/WindowsResources.h')
-rw-r--r--src/resources/windows/WindowsResources.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/resources/windows/WindowsResources.h b/src/resources/windows/WindowsResources.h
index b6a1cd6..5ca662b 100644
--- a/src/resources/windows/WindowsResources.h
+++ b/src/resources/windows/WindowsResources.h
@@ -29,6 +29,10 @@
#include "../Resources.h"
class WindowsResources : public Resources {
+public:
+ WindowsResources();
+ const char *convert_to_str(std::filesystem::path &path) override;
+
protected:
std::filesystem::path exeDir;
std::filesystem::path workingDir;