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authorSteph Enders <smenders@gmail.com>2022-12-17 11:54:18 -0500
committerSteph Enders <smenders@gmail.com>2022-12-17 11:54:18 -0500
commit90909fb803e0c40a67b08cd41f6d0d447ee62f74 (patch)
treec3d2e010f0bd7cffdecf291f279505a536bd9fc8 /src/CApi.h
parent8e101f8bfd995321ac08a16fea9a171b549a0ae4 (diff)
Fix door logic, off by 1 error
We were popping the door from the vector and then referencing it by it's index which meant we'd always reference the WRONG door
Diffstat (limited to 'src/CApi.h')
-rw-r--r--src/CApi.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/CApi.h b/src/CApi.h
index c6ffea3..9dbf4d9 100644
--- a/src/CApi.h
+++ b/src/CApi.h
@@ -236,9 +236,9 @@ static int c_open_door(lua_State *L) {
can_open = true;
// erase key
lvl->heldKeys.erase(lvl->heldKeys.begin() + k);
- lvl->doorPositions.erase(lvl->doorPositions.begin() + i);
lvl->map[lvl->doorPositions[i].y][lvl->doorPositions[i].x] =
BLANK_SPACE;
+ lvl->doorPositions.erase(lvl->doorPositions.begin() + i);
break;
}
}