| Branch | Commit message | Author | Age | |
|---|---|---|---|---|
| bill-build | Setup so it can build on debian | Bill | 3 years | |
| macos | Pin boost to boost-1.79.0 | Steph Enders | 3 years | |
| master | Update key, door color pairings | Steph Enders | 3 years | |
| Age | Commit message | Author | ||
| 2022-06-17 | Setup so it can build on debianbill-build | Bill | ||
| 2022-06-17 | Add readme and ignore build files | Steph Enders | ||
| 2022-06-17 | Fixup - Can now have levels without a proc.lua | Steph Enders | ||
| 2022-06-17 | Create level 2 | Steph Enders | ||
| 2022-06-17 | Remove SFML for now | Steph Enders | ||
| 2022-06-17 | Add scene controls and win/loss scenarios | Steph Enders | ||
| 2022-06-16 | Made shortest path alg more efficent | Steph Enders | ||
| 2022-06-16 | Added onUpdate logic to move the enemies etc | Steph Enders | ||
| 2022-06-16 | Fixup warning from IntelliJ | Steph Enders | ||
| 2022-06-15 | Initial setup commit | Steph Enders | ||