Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-18 | Move helper.h to helper.hpp and reformat | Stephen Enders | |
2021-01-18 | Update vectors of pointers to vectors of objects | Stephen Enders | |
Having a vector<T> you can access the object stored and modify it if you ensure you get the reference i.e: T& o = vec[0]; | |||
2021-01-18 | Roll tweaks | Stephen Enders | |
2021-01-17 | Rolling updates + Score change | Stephen Enders | |
Added state Added dice + roll button Updated blank tile graphic | |||
2021-01-05 | Pass reference when passing objects! | Stephen Enders | |
2021-01-05 | WIP - rendering pieces, cannot figure why textures not loading | Stephen Enders | |
2021-01-05 | Initial commit - Rendering | Stephen Enders | |