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The Royal Game of Ur. Written in SFML
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Author
2021-01-30
Mark logging done
Stephen Enders
2021-01-30
Hide the terminal in windows execution
Stephen Enders
2021-01-29
Add verbose logging
Stephen Enders
2021-01-29
Add windows and linux build notes
Stephen Enders
2021-01-29
Add more tasks
Stephen Enders
2021-01-29
Only allow moves based on position + roll
Stephen Enders
2021-01-29
Expand tasks
Stephen Enders
2021-01-29
Allow player to pass when no available moves
Stephen Enders
2021-01-29
Don't clear all pieces upon capture
Stephen Enders
2021-01-29
Add icon to the window
Stephen Enders
2021-01-28
Reroll on star moves
Stephen Enders
2021-01-28
Score on final position
Stephen Enders
2021-01-28
Allow turn passing on 0 roll
Stephen Enders
2021-01-28
Update tasks
Stephen Enders
2021-01-27
Legal placement logic and capturing
Stephen Enders
2021-01-27
Move board to use piece_t
Stephen Enders
2021-01-23
Move source files to src folder
Stephen Enders
2021-01-23
Add goal slots and task list
Stephen Enders
2021-01-21
Rearrange sprites
Stephen Enders
2021-01-21
Fix animation to be unsync'd
Stephen Enders
2021-01-21
Ensure timers initialize not started
Stephen Enders
2021-01-21
Add sprite snapping
Stephen Enders
2021-01-21
Add dice roll text and moving pieces
Stephen Enders
2021-01-21
Add rolling animation
Stephen Enders
2021-01-20
Create timer and use it to end the rolling phase
Stephen Enders
2021-01-18
Move helper.h to helper.hpp and reformat
Stephen Enders
2021-01-18
Lock mouse click
Stephen Enders
2021-01-18
Update vectors of pointers to vectors of objects
Stephen Enders
2021-01-18
Roll tweaks
Stephen Enders
2021-01-17
Rolling updates + Score change
Stephen Enders
2021-01-05
Pass reference when passing objects!
Stephen Enders
2021-01-05
WIP - rendering pieces, cannot figure why textures not loading
Stephen Enders
2021-01-05
Initial commit - Rendering
Stephen Enders