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<!DOCTYPE html>
<html>
<head>
<meta name="generator" content="HTML Tidy for HTML5 for Linux version 5.6.0">
<meta charset="utf-8">
<title>senders.io - Dice Roller</title>
<link rel="stylesheet" type="text/css" href="/index.css">
<link rel="stylesheet" type="text/css" href="./index.css">
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body>
<article id="body">
<h1>Dice Roller</h1>
<p>Set your number of dice and press roll. The output tables will display
the number of count of each result rolled.</p>
<div class='form'>
<input type='number' min="1" max="999" id="numdice" value="4">
<button id='rollbtn' onclick="roll()">Roll</button>
</div>
<h2>Roll Results</h2>
<table id='results' class='output'>
<thead>
<tr>
<th>Dice Face</th>
<th>Num Rolled</th>
</tr>
</thead>
<tbody id='resbody'></tbody>
</table>
<h2>Roll History</h2>
<table id='history' class='output'>
<thead>
<tr>
<th class='num'>#</th>
<th colspan="2">cnt</th>
<th>1s</th>
<th>2s</th>
<th>3s</th>
<th>4s</th>
<th>5s</th>
<th>6s</th>
</tr>
</thead>
<tbody id='histbody'></tbody>
</table>
</article>
<article class='footer'>
<i>This page uses basic javascript. Nothing external.</i>
</article>
<script>
var numRolls = 0;
function roll() {
numRolls += 1;
var nI = document.getElementById("numdice");
var numDice = nI.value;
var results = {};
results[1] = 0;
results[2] = 0;
results[3] = 0;
results[4] = 0;
results[5] = 0;
results[6] = 0;
for (var i = 0; i < numDice; i++) {
var r = Math.floor((Math.random() * 100) % 6) + 1;
results[r] += 1;
}
display(results, numDice);
}
function display(res, numDice) {
var resBody = document.getElementById("resbody");
var histBody = document.getElementById("histbody");
resHTML = "";
histHTML = `<tr><td class='num'>${numRolls}</td><td colspan=2>${numDice}</td>`;
for (var i = 1; i <= 6; i++) {
resHTML += `<tr><td>${i}</td><td>${res[i]}</td></tr>`;
histHTML += `<td>${res[i]}</td>`;
}
histHTML += "</tr>";
histBody.innerHTML = histHTML + histBody.innerHTML;
resBody.innerHTML = resHTML;
}
</script>
</body>
</html>
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