From 49bb775d4cf9935b0f0d54daa358423ac786c9be Mon Sep 17 00:00:00 2001 From: Steph Enders Date: Thu, 16 Jun 2022 16:53:34 -0400 Subject: Made shortest path alg more efficent In the previous commit this algo waited until the "success" step came up in the queue. Now we have the check during the push - and if an hits we return true from the push_moves fn. Since we're only interested in the initial move (since we check moves every frame) we can only return true and then use the current step as the origin position to diff against the start to get the dx,dy --- include/algs.lua | 96 +++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 60 insertions(+), 36 deletions(-) (limited to 'include/algs.lua') diff --git a/include/algs.lua b/include/algs.lua index ad0016a..2541102 100644 --- a/include/algs.lua +++ b/include/algs.lua @@ -1,6 +1,24 @@ require "include.constants" local Queue = require "include.queue" +---@param map table +local function print_map(map) + for i = 1, #map do + row = map[i] + line = "" + for j = 1, #row do + if row[j] == MAP_WALL then + line = line .. "# " + elseif row[j] == MAP_VISITED then + line = line .. "x " + else + line = line .. " " + end + end + print(line) + end +end + local function can_move(x, y, map) return map[y][x] == MAP_SPACE end @@ -10,43 +28,62 @@ end ---@param origin table ---@param map table ---@param queue table -local function push_moves(x, y, origin, map, queue) +---@return boolean found goal +local function push_moves(x, y, origin, map, queue, target_pos) + map[y][x] = MAP_VISITED -- should be but just in case -- UP - if can_move(x, y -1, map) then - queue:push({ + if can_move(x, y - 1, map) then + pos = { x = x, y = y - 1, origin = origin - }) - map[y-1][x] = MAP_VISITED + } + map[pos.y][pos.x] = MAP_VISITED + if (pos.x == target_pos.x and pos.y == target_pos.y) then + return true + end + queue:push(pos) end -- DOWN - if can_move(x, y +1, map) then - queue:push({ + if can_move(x, y + 1, map) then + pos = { x = x, y = y + 1, origin = origin - }) - map[y+1][x] = MAP_VISITED + } + map[pos.y][pos.x] = MAP_VISITED + if (pos.x == target_pos.x and pos.y == target_pos.y) then + return true + end + queue:push(pos) end -- LEFT if can_move(x - 1, y, map) then - queue:push({ + pos = { x = x - 1, y = y, origin = origin - }) - map[y][x - 1] = MAP_VISITED + } + map[pos.y][pos.x] = MAP_VISITED + if (pos.x == target_pos.x and pos.y == target_pos.y) then + return true + end + queue:push(pos) end -- RIGHT if can_move(x + 1, y, map) then - queue:push({ + pos = { x = x + 1, y = y, origin = origin - }) - map[y][x+1] = MAP_VISITED + } + map[pos.y][pos.x] = MAP_VISITED + if (pos.x == target_pos.x and pos.y == target_pos.y) then + return true + end + queue:push(pos) end + return false end --- @@ -66,32 +103,19 @@ local function pathfind(start_pos, target_pos, map) visit_map[k] = row end - push_moves(start_pos.x, start_pos.y, nil, visit_map, queue) + if (push_moves(start_pos.x, start_pos.y, nil, visit_map, queue, target_pos)) then + return { dx = start_pos.x - target_pos.x, dy = start_pos.y - target_pos.y } + end + while queue:empty() ~= true do local pos = queue:pop() - if (pos.x == target_pos.x and pos.y == target_pos.y) then - return { dx = pos.origin.x - start_pos.x, dy = pos.origin.y - start_pos.y } - end origin = pos.origin or { x = pos.x, y = pos.y } - push_moves(pos.x, pos.y, origin, map, queue) - end - return { dx = 0, dy = 0 } -end - ----@param map table -local function print_map(map) - for i = 1, #map do - row = map[i] - line = "" - for j = 1, #row do - if row[j] == MAP_WALL then - line = line .. "# " - else - line = line .. " " - end + hit_target = push_moves(pos.x, pos.y, origin, visit_map, queue, target_pos) + if hit_target then + return { dx = origin.x - start_pos.x, dy = origin.y - start_pos.y } end - print(line) end + return { dx = 0, dy = 0 } end return { -- cgit v1.2.3-54-g00ecf