diff options
Diffstat (limited to 'src/resources/windows')
-rw-r--r-- | src/resources/windows/WindowsResources.cpp | 54 | ||||
-rw-r--r-- | src/resources/windows/WindowsResources.h | 40 |
2 files changed, 94 insertions, 0 deletions
diff --git a/src/resources/windows/WindowsResources.cpp b/src/resources/windows/WindowsResources.cpp new file mode 100644 index 0000000..cfe264f --- /dev/null +++ b/src/resources/windows/WindowsResources.cpp @@ -0,0 +1,54 @@ +//======================================================================== +// dng +//------------------------------------------------------------------------ +// Copyright (c) 2022 Steph Enders <steph@senders.io> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +#include "../Resources.h" +#include <libloaderapi.h> +#define MAX_BUF_SIZE 1024 +class WindowsResources : public Resources { + +protected: + std::filesystem::path exeDir; + std::filesystem::path workingDir; + + std::vector<std::filesystem::path> levelSearchDirs() override { + return {workingDir / "maps", exeDir / "maps"}; + } + std::vector<std::filesystem::path> defaultsSearchDirs() override { + return {workingDir / "dnglib", exeDir / "dnglib"}; + } + std::vector<std::filesystem::path> fontSearchDirs() override { + return {workingDir / "res", exeDir / "res"}; + } + +public: + const char *convert_to_str(std::filesystem::path &path) override { + std::setlocale(LC_ALL, "en_US.utf8"); // TODO more support? + const wchar_t *wstr = path.c_str(); + size_t len = std::wcslen(wstr) + 1; // gotta get that \0 + char *ret = static_cast<char *>(malloc(sizeof(char) * len)); // buffered + std::wcstombs(ret, path.c_str(), len); + return ret; + } +};
\ No newline at end of file diff --git a/src/resources/windows/WindowsResources.h b/src/resources/windows/WindowsResources.h new file mode 100644 index 0000000..b6a1cd6 --- /dev/null +++ b/src/resources/windows/WindowsResources.h @@ -0,0 +1,40 @@ +//======================================================================== +// dng +//------------------------------------------------------------------------ +// Copyright (c) 2022 Steph Enders <steph@senders.io> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#ifndef DNG_WINDOWSRESOURCES_H +#define DNG_WINDOWSRESOURCES_H + +#include "../Resources.h" +class WindowsResources : public Resources { +protected: + std::filesystem::path exeDir; + std::filesystem::path workingDir; + std::vector<std::filesystem::path> levelSearchDirs() override; + std::vector<std::filesystem::path> defaultsSearchDirs() override; + std::vector<std::filesystem::path> fontSearchDirs() override; +}; + +#endif // DNG_WINDOWSRESOURCES_H |