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Diffstat (limited to 'src/LuaApi.h')
-rw-r--r-- | src/LuaApi.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/LuaApi.h b/src/LuaApi.h new file mode 100644 index 0000000..43bd50f --- /dev/null +++ b/src/LuaApi.h @@ -0,0 +1,120 @@ +//======================================================================== +// dng +//------------------------------------------------------------------------ +// Copyright (c) 2022 Steph Enders <steph@senders.io> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#ifndef DNG_LUA_API_H +#define DNG_LUA_API_H + +#include "lua.hpp" +#include <iostream> + +struct LState { + lua_State *onkeypress; + lua_State *onupdate; + lua_State *onintro; + lua_State *onwin; + lua_State *onloss; +} typedef LState; + +const char *ON_KEYPRESS = "onKeyPress"; +const char *ON_UPDATE = "onUpdate"; +const char *ON_INTRO = "onIntro"; +const char *ON_WIN = "onWin"; +const char *ON_LOSS = "onLoss"; + +LState *init_default(lua_State *L) { + auto *state = static_cast<LState *>(malloc(sizeof(LState))); + + state->onkeypress = L; + state->onupdate = L; + state->onintro = L; + state->onwin = L; + state->onloss = L; + + return state; +} + +bool check_fn(lua_State *L, const char *fn) { + lua_getglobal(L, fn); + return lua_isfunction(L, -1); +} + +void override_file_fns(lua_State *L, LState *state) { + if (check_fn(L, ON_KEYPRESS)) { + state->onkeypress = L; + } + if (check_fn(L, ON_UPDATE)) { + state->onupdate = L; + } + if (check_fn(L, ON_INTRO)) { + state->onintro = L; + } + if (check_fn(L, ON_WIN)) { + state->onwin = L; + } + if (check_fn(L, ON_LOSS)) { + state->onloss = L; + } +} + +bool lua_dofn(lua_State *L, const char *fn) { + lua_getglobal(L, fn); + if (!lua_isfunction(L, -1)) { + std::cout << "[C] Error " << fn << " not function | not found" << std::endl; + return false; + } + lua_pcall(L, 0, 1, 0); + return true; +} + +bool lua_dofn_with_number(lua_State *L, const char *fn, lua_Number num) { + lua_getglobal(L, fn); + if (!lua_isfunction(L, -1)) { + std::cout << "[C] Error " << fn << " not function | not found" << std::endl; + return false; + } + lua_pushnumber(L, num); + lua_pcall(L, 1, 1, 0); + return true; +} + +bool lua_onkeypress(lua_State *L, int pressedKey) { + if (pressedKey == -1) { + return true; + } + return lua_dofn_with_number(L, "onKeyPress", pressedKey); +} + +bool lua_onupdate(lua_State *L, float dt) { + return lua_dofn_with_number(L, "onUpdate", dt); +} + +bool lua_onintro(lua_State *L) { return lua_dofn(L, "onIntro"); } + +bool lua_onwin(lua_State *L) { return lua_dofn(L, "onWin"); } + +bool lua_onloss(lua_State *L) { return lua_dofn(L, "onLoss"); } + +#endif // DNG_LUA_API_H |