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author | Stephen Enders <84310577289916ceefd4132143fb36b63a5f0c71> | 2022-06-24 21:35:03 -0400 |
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committer | Steph Enders <smenders@gmail.com> | 2022-06-24 17:37:11 -0400 |
commit | de7cc1f12273ae80f4d972b0dbfc48066f851684 (patch) | |
tree | 5007501ef4a00828b2febe4d48656da6eaace228 /src/resources/Resources.h | |
parent | ab37629c6e4798654fca1d533a611da7986b5053 (diff) |
Fix compilation for Windows
I left a few changes undone in the Windows API.
This should be cross platform now
Diffstat (limited to 'src/resources/Resources.h')
-rw-r--r-- | src/resources/Resources.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/resources/Resources.h b/src/resources/Resources.h index 194c031..6e1a95f 100644 --- a/src/resources/Resources.h +++ b/src/resources/Resources.h @@ -56,6 +56,7 @@ protected: virtual vector<filesystem::path> fontSearchDirs() = 0; public: + Resources(); void loadLevels(); void loadFontFiles(); void loadDefaultLuaFile(); |