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-# Prophecy
-
-[![Stable release](https://poser.pugx.org/phpspec/prophecy/version.svg)](https://packagist.org/packages/phpspec/prophecy)
-[![Build Status](https://travis-ci.org/phpspec/prophecy.svg?branch=master)](https://travis-ci.org/phpspec/prophecy)
-
-Prophecy is a highly opinionated yet very powerful and flexible PHP object mocking
-framework. Though initially it was created to fulfil phpspec2 needs, it is flexible
-enough to be used inside any testing framework out there with minimal effort.
-
-## A simple example
-
-```php
-<?php
-
-class UserTest extends PHPUnit\Framework\TestCase
-{
- private $prophet;
-
- public function testPasswordHashing()
- {
- $hasher = $this->prophet->prophesize('App\Security\Hasher');
- $user = new App\Entity\User($hasher->reveal());
-
- $hasher->generateHash($user, 'qwerty')->willReturn('hashed_pass');
-
- $user->setPassword('qwerty');
-
- $this->assertEquals('hashed_pass', $user->getPassword());
- }
-
- protected function setUp()
- {
- $this->prophet = new \Prophecy\Prophet;
- }
-
- protected function tearDown()
- {
- $this->prophet->checkPredictions();
- }
-}
-```
-
-## Installation
-
-### Prerequisites
-
-Prophecy requires PHP 7.2.0 or greater.
-
-### Setup through composer
-
-First, add Prophecy to the list of dependencies inside your `composer.json`:
-
-```json
-{
- "require-dev": {
- "phpspec/prophecy": "~1.0"
- }
-}
-```
-
-Then simply install it with composer:
-
-```bash
-$> composer install --prefer-dist
-```
-
-You can read more about Composer on its [official webpage](http://getcomposer.org).
-
-## How to use it
-
-First of all, in Prophecy every word has a logical meaning, even the name of the library
-itself (Prophecy). When you start feeling that, you'll become very fluid with this
-tool.
-
-For example, Prophecy has been named that way because it concentrates on describing the future
-behavior of objects with very limited knowledge about them. But as with any other prophecy,
-those object prophecies can't create themselves - there should be a Prophet:
-
-```php
-$prophet = new Prophecy\Prophet;
-```
-
-The Prophet creates prophecies by *prophesizing* them:
-
-```php
-$prophecy = $prophet->prophesize();
-```
-
-The result of the `prophesize()` method call is a new object of class `ObjectProphecy`. Yes,
-that's your specific object prophecy, which describes how your object would behave
-in the near future. But first, you need to specify which object you're talking about,
-right?
-
-```php
-$prophecy->willExtend('stdClass');
-$prophecy->willImplement('SessionHandlerInterface');
-```
-
-There are 2 interesting calls - `willExtend` and `willImplement`. The first one tells
-object prophecy that our object should extend a specific class. The second one says that
-it should implement some interface. Obviously, objects in PHP can implement multiple
-interfaces, but extend only one parent class.
-
-### Dummies
-
-Ok, now we have our object prophecy. What can we do with it? First of all, we can get
-our object *dummy* by revealing its prophecy:
-
-```php
-$dummy = $prophecy->reveal();
-```
-
-The `$dummy` variable now holds a special dummy object. Dummy objects are objects that extend
-and/or implement preset classes/interfaces by overriding all their public methods. The key
-point about dummies is that they do not hold any logic - they just do nothing. Any method
-of the dummy will always return `null` and the dummy will never throw any exceptions.
-Dummy is your friend if you don't care about the actual behavior of this double and just need
-a token object to satisfy a method typehint.
-
-You need to understand one thing - a dummy is not a prophecy. Your object prophecy is still
-assigned to `$prophecy` variable and in order to manipulate with your expectations, you
-should work with it. `$dummy` is a dummy - a simple php object that tries to fulfil your
-prophecy.
-
-### Stubs
-
-Ok, now we know how to create basic prophecies and reveal dummies from them. That's
-awesome if we don't care about our _doubles_ (objects that reflect originals)
-interactions. If we do, we need to use *stubs* or *mocks*.
-
-A stub is an object double, which doesn't have any expectations about the object behavior,
-but when put in specific environment, behaves in specific way. Ok, I know, it's cryptic,
-but bear with me for a minute. Simply put, a stub is a dummy, which depending on the called
-method signature does different things (has logic). To create stubs in Prophecy:
-
-```php
-$prophecy->read('123')->willReturn('value');
-```
-
-Oh wow. We've just made an arbitrary call on the object prophecy? Yes, we did. And this
-call returned us a new object instance of class `MethodProphecy`. Yep, that's a specific
-method with arguments prophecy. Method prophecies give you the ability to create method
-promises or predictions. We'll talk about method predictions later in the _Mocks_ section.
-
-#### Promises
-
-Promises are logical blocks, that represent your fictional methods in prophecy terms
-and they are handled by the `MethodProphecy::will(PromiseInterface $promise)` method.
-As a matter of fact, the call that we made earlier (`willReturn('value')`) is a simple
-shortcut to:
-
-```php
-$prophecy->read('123')->will(new Prophecy\Promise\ReturnPromise(array('value')));
-```
-
-This promise will cause any call to our double's `read()` method with exactly one
-argument - `'123'` to always return `'value'`. But that's only for this
-promise, there's plenty others you can use:
-
-- `ReturnPromise` or `->willReturn(1)` - returns a value from a method call
-- `ReturnArgumentPromise` or `->willReturnArgument($index)` - returns the nth method argument from call
-- `ThrowPromise` or `->willThrow($exception)` - causes the method to throw specific exception
-- `CallbackPromise` or `->will($callback)` - gives you a quick way to define your own custom logic
-
-Keep in mind, that you can always add even more promises by implementing
-`Prophecy\Promise\PromiseInterface`.
-
-#### Method prophecies idempotency
-
-Prophecy enforces same method prophecies and, as a consequence, same promises and
-predictions for the same method calls with the same arguments. This means:
-
-```php
-$methodProphecy1 = $prophecy->read('123');
-$methodProphecy2 = $prophecy->read('123');
-$methodProphecy3 = $prophecy->read('321');
-
-$methodProphecy1 === $methodProphecy2;
-$methodProphecy1 !== $methodProphecy3;
-```
-
-That's interesting, right? Now you might ask me how would you define more complex
-behaviors where some method call changes behavior of others. In PHPUnit or Mockery
-you do that by predicting how many times your method will be called. In Prophecy,
-you'll use promises for that:
-
-```php
-$user->getName()->willReturn(null);
-
-// For PHP 5.4
-$user->setName('everzet')->will(function () {
- $this->getName()->willReturn('everzet');
-});
-
-// For PHP 5.3
-$user->setName('everzet')->will(function ($args, $user) {
- $user->getName()->willReturn('everzet');
-});
-
-// Or
-$user->setName('everzet')->will(function ($args) use ($user) {
- $user->getName()->willReturn('everzet');
-});
-```
-
-And now it doesn't matter how many times or in which order your methods are called.
-What matters is their behaviors and how well you faked it.
-
-Note: If the method is called several times, you can use the following syntax to return different
-values for each call:
-
-```php
-$prophecy->read('123')->willReturn(1, 2, 3);
-```
-
-This feature is actually not recommended for most cases. Relying on the order of
-calls for the same arguments tends to make test fragile, as adding one more call
-can break everything.
-
-#### Arguments wildcarding
-
-The previous example is awesome (at least I hope it is for you), but that's not
-optimal enough. We hardcoded `'everzet'` in our expectation. Isn't there a better
-way? In fact there is, but it involves understanding what this `'everzet'`
-actually is.
-
-You see, even if method arguments used during method prophecy creation look
-like simple method arguments, in reality they are not. They are argument token
-wildcards. As a matter of fact, `->setName('everzet')` looks like a simple call just
-because Prophecy automatically transforms it under the hood into:
-
-```php
-$user->setName(new Prophecy\Argument\Token\ExactValueToken('everzet'));
-```
-
-Those argument tokens are simple PHP classes, that implement
-`Prophecy\Argument\Token\TokenInterface` and tell Prophecy how to compare real arguments
-with your expectations. And yes, those classnames are damn big. That's why there's a
-shortcut class `Prophecy\Argument`, which you can use to create tokens like that:
-
-```php
-use Prophecy\Argument;
-
-$user->setName(Argument::exact('everzet'));
-```
-
-`ExactValueToken` is not very useful in our case as it forced us to hardcode the username.
-That's why Prophecy comes bundled with a bunch of other tokens:
-
-- `IdenticalValueToken` or `Argument::is($value)` - checks that the argument is identical to a specific value
-- `ExactValueToken` or `Argument::exact($value)` - checks that the argument matches a specific value
-- `TypeToken` or `Argument::type($typeOrClass)` - checks that the argument matches a specific type or
- classname
-- `ObjectStateToken` or `Argument::which($method, $value)` - checks that the argument method returns
- a specific value
-- `CallbackToken` or `Argument::that(callback)` - checks that the argument matches a custom callback
-- `AnyValueToken` or `Argument::any()` - matches any argument
-- `AnyValuesToken` or `Argument::cetera()` - matches any arguments to the rest of the signature
-- `StringContainsToken` or `Argument::containingString($value)` - checks that the argument contains a specific string value
-- `InArrayToken` or `Argument::in($array)` - checks if value is in array
-- `NotInArrayToken` or `Argument::notIn($array)` - checks if value is not in array
-
-And you can add even more by implementing `TokenInterface` with your own custom classes.
-
-So, let's refactor our initial `{set,get}Name()` logic with argument tokens:
-
-```php
-use Prophecy\Argument;
-
-$user->getName()->willReturn(null);
-
-// For PHP 5.4
-$user->setName(Argument::type('string'))->will(function ($args) {
- $this->getName()->willReturn($args[0]);
-});
-
-// For PHP 5.3
-$user->setName(Argument::type('string'))->will(function ($args, $user) {
- $user->getName()->willReturn($args[0]);
-});
-
-// Or
-$user->setName(Argument::type('string'))->will(function ($args) use ($user) {
- $user->getName()->willReturn($args[0]);
-});
-```
-
-That's it. Now our `{set,get}Name()` prophecy will work with any string argument provided to it.
-We've just described how our stub object should behave, even though the original object could have
-no behavior whatsoever.
-
-One last bit about arguments now. You might ask, what happens in case of:
-
-```php
-use Prophecy\Argument;
-
-$user->getName()->willReturn(null);
-
-// For PHP 5.4
-$user->setName(Argument::type('string'))->will(function ($args) {
- $this->getName()->willReturn($args[0]);
-});
-
-// For PHP 5.3
-$user->setName(Argument::type('string'))->will(function ($args, $user) {
- $user->getName()->willReturn($args[0]);
-});
-
-// Or
-$user->setName(Argument::type('string'))->will(function ($args) use ($user) {
- $user->getName()->willReturn($args[0]);
-});
-
-$user->setName(Argument::any())->will(function () {
-});
-```
-
-Nothing. Your stub will continue behaving the way it did before. That's because of how
-arguments wildcarding works. Every argument token type has a different score level, which
-wildcard then uses to calculate the final arguments match score and use the method prophecy
-promise that has the highest score. In this case, `Argument::type()` in case of success
-scores `5` and `Argument::any()` scores `3`. So the type token wins, as does the first
-`setName()` method prophecy and its promise. The simple rule of thumb - more precise token
-always wins.
-
-#### Getting stub objects
-
-Ok, now we know how to define our prophecy method promises, let's get our stub from
-it:
-
-```php
-$stub = $prophecy->reveal();
-```
-
-As you might see, the only difference between how we get dummies and stubs is that with
-stubs we describe every object conversation instead of just agreeing with `null` returns
-(object being *dummy*). As a matter of fact, after you define your first promise
-(method call), Prophecy will force you to define all the communications - it throws
-the `UnexpectedCallException` for any call you didn't describe with object prophecy before
-calling it on a stub.
-
-### Mocks
-
-Now we know how to define doubles without behavior (dummies) and doubles with behavior, but
-no expectations (stubs). What's left is doubles for which we have some expectations. These
-are called mocks and in Prophecy they look almost exactly the same as stubs, except that
-they define *predictions* instead of *promises* on method prophecies:
-
-```php
-$entityManager->flush()->shouldBeCalled();
-```
-
-#### Predictions
-
-The `shouldBeCalled()` method here assigns `CallPrediction` to our method prophecy.
-Predictions are a delayed behavior check for your prophecies. You see, during the entire lifetime
-of your doubles, Prophecy records every single call you're making against it inside your
-code. After that, Prophecy can use this collected information to check if it matches defined
-predictions. You can assign predictions to method prophecies using the
-`MethodProphecy::should(PredictionInterface $prediction)` method. As a matter of fact,
-the `shouldBeCalled()` method we used earlier is just a shortcut to:
-
-```php
-$entityManager->flush()->should(new Prophecy\Prediction\CallPrediction());
-```
-
-It checks if your method of interest (that matches both the method name and the arguments wildcard)
-was called 1 or more times. If the prediction failed then it throws an exception. When does this
-check happen? Whenever you call `checkPredictions()` on the main Prophet object:
-
-```php
-$prophet->checkPredictions();
-```
-
-In PHPUnit, you would want to put this call into the `tearDown()` method. If no predictions
-are defined, it would do nothing. So it won't harm to call it after every test.
-
-There are plenty more predictions you can play with:
-
-- `CallPrediction` or `shouldBeCalled()` - checks that the method has been called 1 or more times
-- `NoCallsPrediction` or `shouldNotBeCalled()` - checks that the method has not been called
-- `CallTimesPrediction` or `shouldBeCalledTimes($count)` - checks that the method has been called
- `$count` times
-- `CallbackPrediction` or `should($callback)` - checks the method against your own custom callback
-
-Of course, you can always create your own custom prediction any time by implementing
-`PredictionInterface`.
-
-### Spies
-
-The last bit of awesomeness in Prophecy is out-of-the-box spies support. As I said in the previous
-section, Prophecy records every call made during the double's entire lifetime. This means
-you don't need to record predictions in order to check them. You can also do it
-manually by using the `MethodProphecy::shouldHave(PredictionInterface $prediction)` method:
-
-```php
-$em = $prophet->prophesize('Doctrine\ORM\EntityManager');
-
-$controller->createUser($em->reveal());
-
-$em->flush()->shouldHaveBeenCalled();
-```
-
-Such manipulation with doubles is called spying. And with Prophecy it just works.
-
-
-## FAQ
-
-### Can I call the original methods on a prophesized class?
-
-Prophecy does not support calling the original methods on a phrophesized class. If you find yourself needing to mock some methods of a class while calling the original version of other methods, it's likely a sign that your class violates the [single-responsibility principle](https://en.wikipedia.org/wiki/Single-responsibility_principle) and should be refactored.